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  • Technology Trade Show
    DUKAS_188161222_NUR
    Technology Trade Show
    The PICO4 Ultra, a virtual reality and mixed reality headset by the Chinese internet technology company ByteDance, is exhibited at the Qualcomm pavilion during the Mobile World Congress 2025 in Barcelona, Spain, on March 5, 2025. (Photo by Joan Cros/NurPhoto)

     

  • Technology Trade Show
    DUKAS_188161218_NUR
    Technology Trade Show
    The PICO4 Ultra, a virtual reality and mixed reality headset by the Chinese internet technology company ByteDance, is exhibited at the Qualcomm pavilion during the Mobile World Congress 2025 in Barcelona, Spain, on March 5, 2025. (Photo by Joan Cros/NurPhoto)

     

  • Technology Trade Show
    DUKAS_188161600_NUR
    Technology Trade Show
    A Project Moohan headset prototype, a Mixed Reality project that the South Korean company Samsung Electronics plans to release by the end of 2025 and which is equipped with AndroidXR technology, is exhibited during the Mobile World Congress 2025 in Barcelona, Spain, on March 5, 2025. (Photo by Joan Cros/NurPhoto)

     

  • Technology Trade Show
    DUKAS_188161596_NUR
    Technology Trade Show
    A Project Moohan headset prototype, a Mixed Reality project that the South Korean company Samsung Electronics plans to release by the end of 2025 and which is equipped with AndroidXR technology, is exhibited during the Mobile World Congress 2025 in Barcelona, Spain, on March 5, 2025. (Photo by Joan Cros/NurPhoto)

     

  • Technology Trade Show
    DUKAS_188161594_NUR
    Technology Trade Show
    A Project Moohan headset prototype, a Mixed Reality project that the South Korean company Samsung Electronics plans to release by the end of 2025 and which is equipped with AndroidXR technology, is exhibited during the Mobile World Congress 2025 in Barcelona, Spain, on March 5, 2025. (Photo by Joan Cros/NurPhoto)

     

  • Technology Trade Show
    DUKAS_188161591_NUR
    Technology Trade Show
    A Project Moohan headset prototype, a Mixed Reality project that the South Korean company Samsung Electronics plans to release by the end of 2025 and which is equipped with AndroidXR technology, is exhibited during the Mobile World Congress 2025 in Barcelona, Spain, on March 5, 2025. (Photo by Joan Cros/NurPhoto)

     

  • Technology Trade Show
    DUKAS_188161580_NUR
    Technology Trade Show
    A Project Moohan headset prototype, a Mixed Reality project that the South Korean company Samsung Electronics plans to release by the end of 2025 and which is equipped with AndroidXR technology, is exhibited during the Mobile World Congress 2025 in Barcelona, Spain, on March 5, 2025. (Photo by Joan Cros/NurPhoto)

     

  • Technology Trade Show
    DUKAS_188161635_NUR
    Technology Trade Show
    A Project Moohan headset prototype, a Mixed Reality project that the South Korean company Samsung Electronics plans to release by the end of 2025 and which is equipped with AndroidXR technology, is exhibited during the Mobile World Congress 2025 in Barcelona, Spain, on March 5, 2025. (Photo by Joan Cros/NurPhoto)

     

  • Technology Trade Show
    DUKAS_188161629_NUR
    Technology Trade Show
    A Project Moohan headset prototype, a Mixed Reality project that the South Korean company Samsung Electronics plans to release by the end of 2025 and which is equipped with AndroidXR technology, is exhibited during the Mobile World Congress 2025 in Barcelona, Spain, on March 5, 2025. (Photo by Joan Cros/NurPhoto)

     

  • Technology Trade Show
    DUKAS_188161627_NUR
    Technology Trade Show
    A Project Moohan headset prototype, a Mixed Reality project that the South Korean company Samsung Electronics plans to release by the end of 2025 and which is equipped with AndroidXR technology, is exhibited during the Mobile World Congress 2025 in Barcelona, Spain, on March 5, 2025. (Photo by Joan Cros/NurPhoto)

     

  • Jewish Ghetto Of Rome Through Virtual Reality Headsets
    DUKAS_186597386_ZUM
    Jewish Ghetto Of Rome Through Virtual Reality Headsets
    July 2, 2025, Rome, Rm, Italy: The Jewish Museum of Rome presents to the press the new immersive project on the memory of the ancient Jewish ghetto of Rome in 1555. Participants wearing headsets enjoy the new immersive experience walking through the streets of the Ghetto. (Credit Image: © Marco Di Gianvito/ZUMA Press Wire (FOTO: DUKAS/ZUMA)
    Represented by ZUMA Press, Inc.

     

  • Jewish Ghetto Of Rome Through Virtual Reality Headsets
    DUKAS_186597385_ZUM
    Jewish Ghetto Of Rome Through Virtual Reality Headsets
    July 2, 2025, Rome, Rm, Italy: The Jewish Museum of Rome presents to the press the new immersive project on the memory of the ancient Jewish ghetto of Rome in 1555. Participants wearing headsets enjoy the new immersive experience walking through the streets of the Ghetto. (Credit Image: © Marco Di Gianvito/ZUMA Press Wire (FOTO: DUKAS/ZUMA)
    Represented by ZUMA Press, Inc.

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747058_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747056_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: The Synchron BCI on patient Rodney showing how the company's Stentrode sends signals from the brain to first a transceiver and then a processor which connects to the headset, Apple iPad or iPhone using Bluetooth.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747054_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS:The Synchron BCI patient identified only as Rodney
    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747088_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747087_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747086_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747085_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747084_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747083_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747082_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747081_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747079_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747077_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747072_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747069_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747066_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747064_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747062_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Brain interface patient uses Apple headset to communicate
    DUKAS_184747060_FER
    Brain interface patient uses Apple headset to communicate
    Ferrari Press Agency
    BCI 1
    Ref 16816
    14/05/2025
    See Ferrari tect
    Picture MUST credit: Synchron
    A computer brain interface that does not require surgery to fit is set to help severely disabled people connect with the world — using an Apple augmented reality headset.
    It will enable people to use iPhones, iPads, and the company’s Vision Pro headset by transmitting commands through their minds.
    The interface, known as a BCI, was developed by New York based Synchron and is backed by Microsoft founder Bill Gates and Amazon chief Jeff Bezos.
    It uses a proprietary piece of hardware to detect brain signals without requiring open brain surgery like Tesla billionaire Elon Musk’s version called Neuralink.
    Instead a tubular metal mesh with electrode sensors called Stentrode is threaded through a blood vessel that reaches the brain.
    When it detects motor signals there, it sends those to a small transmitter at the other end of its wiring worn by the user.
    The transmitter beams the signals to a wireless processor about the size of a smartphone, to interpret and deliver them as commands in real time to a personal device like an iPhone.
    It has been successfully trialled by a patient in the US suffering from amyotrophic lateral sclerosis, a nervous system disease that affects nerve cells in the brain and spinal cord
    The patient, identified only as “Rodney” cannot talk or move his hands.

    OPS: A patient identified only as Rodney uses the Synchron BCI to operate a pet feeder, reply to a text message from his wife and turn on a streaming music play list plus operate a robot vacuum cleaner.

    Picture supplied by Ferrari (FOTO: DUKAS/FERRARI PRESS)

     

  • Ed Newton-Rex: I spent a week working, exercising and relaxing in virtual reality. I’m shocked to say it finally works
    DUKAS_179344953_EYE
    Ed Newton-Rex: I spent a week working, exercising and relaxing in virtual reality. I’m shocked to say it finally works
    Bar some glitches, Ed Newton-Rex thinks a tipping point has been reached - except when it comes to virtual gigs.

    Ed spent a week doing everything that he could - working, exercising, composing - on his virtual reality headset. This was the year virtual reality threatened to go mainstream, with prices becoming more attainable and Apple entering the market, and so he wanted to see how far VR has come since I first tried it in the mid-2010s.

    Ed Newton-Rex prepares tea while wearing the Meta Quest 3 virtual reality headset at home in Palo Alto, Calif., Wednesday, Sept. 11, 2024. Newton-Rex says that his experience wearing a virtual reality headset consistently for a week was “generally positive.”

    Marissa Leshnov / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Marissa Leshnov

     

  • Ed Newton-Rex: I spent a week working, exercising and relaxing in virtual reality. I’m shocked to say it finally works
    DUKAS_179344955_EYE
    Ed Newton-Rex: I spent a week working, exercising and relaxing in virtual reality. I’m shocked to say it finally works
    Bar some glitches, Ed Newton-Rex thinks a tipping point has been reached - except when it comes to virtual gigs.

    Ed spent a week doing everything that he could - working, exercising, composing - on his virtual reality headset. This was the year virtual reality threatened to go mainstream, with prices becoming more attainable and Apple entering the market, and so he wanted to see how far VR has come since I first tried it in the mid-2010s.

    Ed Newton-Rex uses the Meta Quest 3 virtual reality headset at home in Palo Alto, Calif., Wednesday, Sept. 11, 2024. Newton-Rex says that his experience wearing a virtual reality headset consistently for a week was “generally positive.”

    Marissa Leshnov / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Marissa Leshnov

     

  • Ed Newton-Rex: I spent a week working, exercising and relaxing in virtual reality. I’m shocked to say it finally works
    DUKAS_179344956_EYE
    Ed Newton-Rex: I spent a week working, exercising and relaxing in virtual reality. I’m shocked to say it finally works
    Bar some glitches, Ed Newton-Rex thinks a tipping point has been reached - except when it comes to virtual gigs.

    Ed spent a week doing everything that he could - working, exercising, composing - on his virtual reality headset. This was the year virtual reality threatened to go mainstream, with prices becoming more attainable and Apple entering the market, and so he wanted to see how far VR has come since I first tried it in the mid-2010s.

    Ed Newton-Rex poses for a portrait at his home office in Palo Alto, Calif., Wednesday, Sept. 11, 2024. Newton-Rex says that his experience wearing a virtual reality headset consistently for a week was “generally positive.”

    Marissa Leshnov / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Marissa Leshnov

     

  • Ed Newton-Rex: I spent a week working, exercising and relaxing in virtual reality. I’m shocked to say it finally works
    DUKAS_179344957_EYE
    Ed Newton-Rex: I spent a week working, exercising and relaxing in virtual reality. I’m shocked to say it finally works
    Bar some glitches, Ed Newton-Rex thinks a tipping point has been reached - except when it comes to virtual gigs.

    Ed spent a week doing everything that he could - working, exercising, composing - on his virtual reality headset. This was the year virtual reality threatened to go mainstream, with prices becoming more attainable and Apple entering the market, and so he wanted to see how far VR has come since I first tried it in the mid-2010s.

    Ed Newton-Rex writes an email while wearing the Meta Quest 3 virtual reality headset at home in Palo Alto, Calif., Wednesday, Sept. 11, 2024. Newton-Rex says that his experience wearing a virtual reality headset consistently for a week was “generally positive.”

    Marissa Leshnov / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Marissa Leshnov

     

  • Ed Newton-Rex: I spent a week working, exercising and relaxing in virtual reality. I’m shocked to say it finally works
    DUKAS_179344954_EYE
    Ed Newton-Rex: I spent a week working, exercising and relaxing in virtual reality. I’m shocked to say it finally works
    Bar some glitches, Ed Newton-Rex thinks a tipping point has been reached - except when it comes to virtual gigs.

    Ed spent a week doing everything that he could - working, exercising, composing - on his virtual reality headset. This was the year virtual reality threatened to go mainstream, with prices becoming more attainable and Apple entering the market, and so he wanted to see how far VR has come since I first tried it in the mid-2010s.

    Ed Newton-Rex writes an email while wearing the Meta Quest 3 virtual reality headset at home in Palo Alto, Calif., Wednesday, Sept. 11, 2024. Newton-Rex says that his experience wearing a virtual reality headset consistently for a week was “generally positive.”

    Marissa Leshnov / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Marissa Leshnov

     

  • In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    DUKAS_172644392_EYE
    In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    In Pursuit of Repetitive Beats is set in the West Midlands and will embark on eight-city tour starting in Birmingham.

    In Pursuit of Repetitive Beats, an immersive VR experience embarking on an eight-city national tour this week with the aim of taking audiences back in time to the beginning of the acid house movement.

    Starting in Birmingham, in the heart of the West Midlands where it is set, the experience features first-hand accounts from promoters, ravers, police officers and pirate radio presenters who experienced the illegal rave scene in the 80s and 90s.

    Visitors at the launch of "In Pursuit of Repetitive Beats", a VR adventure allowing audiences to experience the 1980s Acid House scene. The exhibition and interactive journey runs at the Birmingham Museum and Art Gallery and recreates the excitement of tracking down and dancing at an all-night illegal warehouse party in nearby Coventry in 1989.
    Birmingham, UK. 18 July 2024.

    Christopher Thomond / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Christopher Thomond

     

  • In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    DUKAS_172644411_EYE
    In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    In Pursuit of Repetitive Beats is set in the West Midlands and will embark on eight-city tour starting in Birmingham.

    In Pursuit of Repetitive Beats, an immersive VR experience embarking on an eight-city national tour this week with the aim of taking audiences back in time to the beginning of the acid house movement.

    Starting in Birmingham, in the heart of the West Midlands where it is set, the experience features first-hand accounts from promoters, ravers, police officers and pirate radio presenters who experienced the illegal rave scene in the 80s and 90s.

    Visitors at the launch of "In Pursuit of Repetitive Beats", a VR adventure allowing audiences to experience the 1980s Acid House scene. The exhibition and interactive journey runs at the Birmingham Museum and Art Gallery and recreates the excitement of tracking down and dancing at an all-night illegal warehouse party in nearby Coventry in 1989.
    Birmingham, UK. 18 July 2024.

    Christopher Thomond / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Christopher Thomond

     

  • In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    DUKAS_172644402_EYE
    In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    In Pursuit of Repetitive Beats is set in the West Midlands and will embark on eight-city tour starting in Birmingham.

    In Pursuit of Repetitive Beats, an immersive VR experience embarking on an eight-city national tour this week with the aim of taking audiences back in time to the beginning of the acid house movement.

    Starting in Birmingham, in the heart of the West Midlands where it is set, the experience features first-hand accounts from promoters, ravers, police officers and pirate radio presenters who experienced the illegal rave scene in the 80s and 90s.

    Visitors at the launch of "In Pursuit of Repetitive Beats", a VR adventure allowing audiences to experience the 1980s Acid House scene. The exhibition and interactive journey runs at the Birmingham Museum and Art Gallery and recreates the excitement of tracking down and dancing at an all-night illegal warehouse party in nearby Coventry in 1989.
    Birmingham, UK. 18 July 2024.

    Christopher Thomond / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Christopher Thomond

     

  • In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    DUKAS_172644410_EYE
    In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    In Pursuit of Repetitive Beats is set in the West Midlands and will embark on eight-city tour starting in Birmingham.

    In Pursuit of Repetitive Beats, an immersive VR experience embarking on an eight-city national tour this week with the aim of taking audiences back in time to the beginning of the acid house movement.

    Starting in Birmingham, in the heart of the West Midlands where it is set, the experience features first-hand accounts from promoters, ravers, police officers and pirate radio presenters who experienced the illegal rave scene in the 80s and 90s.

    Visitors at the launch of "In Pursuit of Repetitive Beats", a VR adventure allowing audiences to experience the 1980s Acid House scene. The exhibition and interactive journey runs at the Birmingham Museum and Art Gallery and recreates the excitement of tracking down and dancing at an all-night illegal warehouse party in nearby Coventry in 1989.
    Birmingham, UK. 18 July 2024.

    Christopher Thomond / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Christopher Thomond

     

  • In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    DUKAS_172644395_EYE
    In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    In Pursuit of Repetitive Beats is set in the West Midlands and will embark on eight-city tour starting in Birmingham.

    In Pursuit of Repetitive Beats, an immersive VR experience embarking on an eight-city national tour this week with the aim of taking audiences back in time to the beginning of the acid house movement.

    Starting in Birmingham, in the heart of the West Midlands where it is set, the experience features first-hand accounts from promoters, ravers, police officers and pirate radio presenters who experienced the illegal rave scene in the 80s and 90s.

    Visitors at the launch of "In Pursuit of Repetitive Beats", a VR adventure allowing audiences to experience the 1980s Acid House scene. The exhibition and interactive journey runs at the Birmingham Museum and Art Gallery and recreates the excitement of tracking down and dancing at an all-night illegal warehouse party in nearby Coventry in 1989.
    Birmingham, UK. 18 July 2024.

    Christopher Thomond / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Christopher Thomond

     

  • In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    DUKAS_172644403_EYE
    In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    In Pursuit of Repetitive Beats is set in the West Midlands and will embark on eight-city tour starting in Birmingham.

    In Pursuit of Repetitive Beats, an immersive VR experience embarking on an eight-city national tour this week with the aim of taking audiences back in time to the beginning of the acid house movement.

    Starting in Birmingham, in the heart of the West Midlands where it is set, the experience features first-hand accounts from promoters, ravers, police officers and pirate radio presenters who experienced the illegal rave scene in the 80s and 90s.

    Visitors at the launch of "In Pursuit of Repetitive Beats", a VR adventure allowing audiences to experience the 1980s Acid House scene. The exhibition and interactive journey runs at the Birmingham Museum and Art Gallery and recreates the excitement of tracking down and dancing at an all-night illegal warehouse party in nearby Coventry in 1989.
    Birmingham, UK. 18 July 2024.

    Christopher Thomond / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Christopher Thomond

     

  • In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    DUKAS_172644382_EYE
    In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    In Pursuit of Repetitive Beats is set in the West Midlands and will embark on eight-city tour starting in Birmingham.

    In Pursuit of Repetitive Beats, an immersive VR experience embarking on an eight-city national tour this week with the aim of taking audiences back in time to the beginning of the acid house movement.

    Starting in Birmingham, in the heart of the West Midlands where it is set, the experience features first-hand accounts from promoters, ravers, police officers and pirate radio presenters who experienced the illegal rave scene in the 80s and 90s.

    Visitors at the launch of "In Pursuit of Repetitive Beats", a VR adventure allowing audiences to experience the 1980s Acid House scene. The exhibition and interactive journey runs at the Birmingham Museum and Art Gallery and recreates the excitement of tracking down and dancing at an all-night illegal warehouse party in nearby Coventry in 1989.
    Birmingham, UK. 18 July 2024.

    Christopher Thomond / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Christopher Thomond

     

  • In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    DUKAS_172644381_EYE
    In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    In Pursuit of Repetitive Beats is set in the West Midlands and will embark on eight-city tour starting in Birmingham.

    In Pursuit of Repetitive Beats, an immersive VR experience embarking on an eight-city national tour this week with the aim of taking audiences back in time to the beginning of the acid house movement.

    Starting in Birmingham, in the heart of the West Midlands where it is set, the experience features first-hand accounts from promoters, ravers, police officers and pirate radio presenters who experienced the illegal rave scene in the 80s and 90s.

    Visitors at the launch of "In Pursuit of Repetitive Beats", a VR adventure allowing audiences to experience the 1980s Acid House scene. The exhibition and interactive journey runs at the Birmingham Museum and Art Gallery and recreates the excitement of tracking down and dancing at an all-night illegal warehouse party in nearby Coventry in 1989.
    Birmingham, UK. 18 July 2024.

    Christopher Thomond / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Christopher Thomond

     

  • In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    DUKAS_172644398_EYE
    In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    In Pursuit of Repetitive Beats is set in the West Midlands and will embark on eight-city tour starting in Birmingham.

    In Pursuit of Repetitive Beats, an immersive VR experience embarking on an eight-city national tour this week with the aim of taking audiences back in time to the beginning of the acid house movement.

    Starting in Birmingham, in the heart of the West Midlands where it is set, the experience features first-hand accounts from promoters, ravers, police officers and pirate radio presenters who experienced the illegal rave scene in the 80s and 90s.

    Visitors at the launch of "In Pursuit of Repetitive Beats", a VR adventure allowing audiences to experience the 1980s Acid House scene. The exhibition and interactive journey runs at the Birmingham Museum and Art Gallery and recreates the excitement of tracking down and dancing at an all-night illegal warehouse party in nearby Coventry in 1989.
    Birmingham, UK. 18 July 2024.

    Christopher Thomond / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Christopher Thomond

     

  • In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    DUKAS_172644409_EYE
    In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    In Pursuit of Repetitive Beats is set in the West Midlands and will embark on eight-city tour starting in Birmingham.

    In Pursuit of Repetitive Beats, an immersive VR experience embarking on an eight-city national tour this week with the aim of taking audiences back in time to the beginning of the acid house movement.

    Starting in Birmingham, in the heart of the West Midlands where it is set, the experience features first-hand accounts from promoters, ravers, police officers and pirate radio presenters who experienced the illegal rave scene in the 80s and 90s.

    Visitors at the launch of "In Pursuit of Repetitive Beats", a VR adventure allowing audiences to experience the 1980s Acid House scene. The exhibition and interactive journey runs at the Birmingham Museum and Art Gallery and recreates the excitement of tracking down and dancing at an all-night illegal warehouse party in nearby Coventry in 1989.
    Birmingham, UK. 18 July 2024.

    Christopher Thomond / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Christopher Thomond

     

  • In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    DUKAS_172644401_EYE
    In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    In Pursuit of Repetitive Beats is set in the West Midlands and will embark on eight-city tour starting in Birmingham.

    In Pursuit of Repetitive Beats, an immersive VR experience embarking on an eight-city national tour this week with the aim of taking audiences back in time to the beginning of the acid house movement.

    Starting in Birmingham, in the heart of the West Midlands where it is set, the experience features first-hand accounts from promoters, ravers, police officers and pirate radio presenters who experienced the illegal rave scene in the 80s and 90s.

    Visitors at the launch of "In Pursuit of Repetitive Beats", a VR adventure allowing audiences to experience the 1980s Acid House scene. The exhibition and interactive journey runs at the Birmingham Museum and Art Gallery and recreates the excitement of tracking down and dancing at an all-night illegal warehouse party in nearby Coventry in 1989.
    Birmingham, UK. 18 July 2024.

    Christopher Thomond / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Christopher Thomond

     

  • In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    DUKAS_172644391_EYE
    In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    In Pursuit of Repetitive Beats is set in the West Midlands and will embark on eight-city tour starting in Birmingham.

    In Pursuit of Repetitive Beats, an immersive VR experience embarking on an eight-city national tour this week with the aim of taking audiences back in time to the beginning of the acid house movement.

    Starting in Birmingham, in the heart of the West Midlands where it is set, the experience features first-hand accounts from promoters, ravers, police officers and pirate radio presenters who experienced the illegal rave scene in the 80s and 90s.

    Visitors at the launch of "In Pursuit of Repetitive Beats", a VR adventure allowing audiences to experience the 1980s Acid House scene. The exhibition and interactive journey runs at the Birmingham Museum and Art Gallery and recreates the excitement of tracking down and dancing at an all-night illegal warehouse party in nearby Coventry in 1989.
    Birmingham, UK. 18 July 2024.

    Christopher Thomond / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Christopher Thomond

     

  • In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    DUKAS_172644387_EYE
    In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    In Pursuit of Repetitive Beats is set in the West Midlands and will embark on eight-city tour starting in Birmingham.

    In Pursuit of Repetitive Beats, an immersive VR experience embarking on an eight-city national tour this week with the aim of taking audiences back in time to the beginning of the acid house movement.

    Starting in Birmingham, in the heart of the West Midlands where it is set, the experience features first-hand accounts from promoters, ravers, police officers and pirate radio presenters who experienced the illegal rave scene in the 80s and 90s.

    Visitors at the launch of "In Pursuit of Repetitive Beats", a VR adventure allowing audiences to experience the 1980s Acid House scene. The exhibition and interactive journey runs at the Birmingham Museum and Art Gallery and recreates the excitement of tracking down and dancing at an all-night illegal warehouse party in nearby Coventry in 1989.
    Birmingham, UK. 18 July 2024.

    Christopher Thomond / Guardian / eyevine

    Contact eyevine for more information about using this image:
    T: +44 (0) 20 8709 8709
    E: info@eyevine.com
    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Christopher Thomond

     

  • In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    DUKAS_172644385_EYE
    In Pursuit of Repetitive Beats, VR show takes ravers old and new back to early UK acid house scene.
    In Pursuit of Repetitive Beats is set in the West Midlands and will embark on eight-city tour starting in Birmingham.

    In Pursuit of Repetitive Beats, an immersive VR experience embarking on an eight-city national tour this week with the aim of taking audiences back in time to the beginning of the acid house movement.

    Starting in Birmingham, in the heart of the West Midlands where it is set, the experience features first-hand accounts from promoters, ravers, police officers and pirate radio presenters who experienced the illegal rave scene in the 80s and 90s.

    Visitors at the launch of "In Pursuit of Repetitive Beats", a VR adventure allowing audiences to experience the 1980s Acid House scene. The exhibition and interactive journey runs at the Birmingham Museum and Art Gallery and recreates the excitement of tracking down and dancing at an all-night illegal warehouse party in nearby Coventry in 1989.
    Birmingham, UK. 18 July 2024.

    Christopher Thomond / Guardian / eyevine

    Contact eyevine for more information about using this image:
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    http://www.eyevine.com (FOTO: DUKAS/EYEVINE)

    Christopher Thomond

     

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