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  • Cyclist Rides Through The Mirrored Interior Of A Tunnel
    DUKAS_183451343_NUR
    Cyclist Rides Through The Mirrored Interior Of A Tunnel
    A cyclist exits the Gerbereitunnel next to a staircase with his reflection visible in a mirrored panel in Erlangen, Middle Franconia, Bavaria, Germany, on August 15, 2022. The tunnel is part of a modern urban infrastructure featuring reflective surfaces and integrated cycling paths. (Photo by Michael Nguyen/NurPhoto)

     

  • Markerless motion capture for 3D movie animation
    DUKAS_183373749_FER
    Markerless motion capture for 3D movie animation
    ?Ferrari Press Agency
    Capture 1
    Ref 16717
    09/04/2025
    See Ferrari text
    Picture MUST credit: Marvel Entertainment

    A new motion capture system that simplifies how film and gaming studios capture human movement for 3D animations is set to revolutionise the industries.
    Conventional motion capture requires actors and athletes to wear body suits with dozens of infrared markers, a costly and laborious process.
    The new camera-based system, called BEAMoCap, eliminates marker suits by using artificial intelligence and machine vision algorithms.
    These are able to predict movement across dozens of joints and body parts.
    The new system has been developed by a team at the USA’s independent research and development organisation the Southwest Research Institute, in San Antonio, Texas.
    A spokesperson said: “BEAMoCap gives animators more accurate movement based on kinematic modelling designed by our biomechanical engineers.”

    OPS: Actor James Spader in a traditional motion capture suit for his role as Ultron in Marvel Avengers 2015 movie, The Age of Ultron.

    Picture supplied by Ferrari? (FOTO: DUKAS/FERRARI PRESS)

     

  • Markerless motion capture for 3D movie animation
    DUKAS_183373747_FER
    Markerless motion capture for 3D movie animation
    ?Ferrari Press Agency
    Capture 1
    Ref 16717
    09/04/2025
    See Ferrari text
    Picture MUST credit: Southwest Research Institute
    A new motion capture system that simplifies how film and gaming studios capture human movement for 3D animations is set to revolutionise the industries.
    Conventional motion capture requires actors and athletes to wear body suits with dozens of infrared markers, a costly and laborious process.
    The new camera-based system, called BEAMoCap, eliminates marker suits by using artificial intelligence and machine vision algorithms.
    These are able to predict movement across dozens of joints and body parts.
    The new system has been developed by a team at the USA’s independent research and development organisation the Southwest Research Institute, in San Antonio, Texas.
    A spokesperson said: “BEAMoCap gives animators more accurate movement based on kinematic modelling designed by our biomechanical engineers.”

    OPS: A real actor with his digital counterpart in SwRI’s Biomechanical Evaluation and Animation Motion Capture (BEAMoCap™) system. The markerless motion capture tool converts video into realistic 3D animations without requiring the conventional marker suits worn by actors.

    Picture supplied by Ferrari? (FOTO: DUKAS/FERRARI PRESS)

     

  • Markerless motion capture for 3D movie animation
    DUKAS_183373745_FER
    Markerless motion capture for 3D movie animation
    ?Ferrari Press Agency
    Capture 1
    Ref 16717
    09/04/2025
    See Ferrari text
    Picture MUST credit: Southwest Research Institute
    A new motion capture system that simplifies how film and gaming studios capture human movement for 3D animations is set to revolutionise the industries.
    Conventional motion capture requires actors and athletes to wear body suits with dozens of infrared markers, a costly and laborious process.
    The new camera-based system, called BEAMoCap, eliminates marker suits by using artificial intelligence and machine vision algorithms.
    These are able to predict movement across dozens of joints and body parts.
    The new system has been developed by a team at the USA’s independent research and development organisation the Southwest Research Institute, in San Antonio, Texas.
    A spokesperson said: “BEAMoCap gives animators more accurate movement based on kinematic modelling designed by our biomechanical engineers.”

    OPS: A real actor with his digital counterpart in SwRI’s Biomechanical Evaluation and Animation Motion Capture (BEAMoCap™) system. The markerless motion capture tool converts video into realistic 3D animations without requiring the conventional marker suits worn by actors.

    Picture supplied by Ferrari? (FOTO: DUKAS/FERRARI PRESS)

     

  • Markerless motion capture for 3D movie animation
    DUKAS_183373743_FER
    Markerless motion capture for 3D movie animation
    ?Ferrari Press Agency
    Capture 1
    Ref 16717
    09/04/2025
    See Ferrari text
    Picture MUST credit: Southwest Research Institute
    A new motion capture system that simplifies how film and gaming studios capture human movement for 3D animations is set to revolutionise the industries.
    Conventional motion capture requires actors and athletes to wear body suits with dozens of infrared markers, a costly and laborious process.
    The new camera-based system, called BEAMoCap, eliminates marker suits by using artificial intelligence and machine vision algorithms.
    These are able to predict movement across dozens of joints and body parts.
    The new system has been developed by a team at the USA’s independent research and development organisation the Southwest Research Institute, in San Antonio, Texas.
    A spokesperson said: “BEAMoCap gives animators more accurate movement based on kinematic modelling designed by our biomechanical engineers.”

    OPS: A real actor with his digital counterpart in SwRI’s Biomechanical Evaluation and Animation Motion Capture (BEAMoCap™) system. The markerless motion capture tool converts video into realistic 3D animations without requiring the conventional marker suits worn by actors.

    Picture supplied by Ferrari? (FOTO: DUKAS/FERRARI PRESS)

     

  • Markerless motion capture for 3D movie animation
    DUKAS_183373741_FER
    Markerless motion capture for 3D movie animation
    ?Ferrari Press Agency
    Capture 1
    Ref 16717
    09/04/2025
    See Ferrari text
    Picture MUST credit: Southwest Research Institute
    A new motion capture system that simplifies how film and gaming studios capture human movement for 3D animations is set to revolutionise the industries.
    Conventional motion capture requires actors and athletes to wear body suits with dozens of infrared markers, a costly and laborious process.
    The new camera-based system, called BEAMoCap, eliminates marker suits by using artificial intelligence and machine vision algorithms.
    These are able to predict movement across dozens of joints and body parts.
    The new system has been developed by a team at the USA’s independent research and development organisation the Southwest Research Institute, in San Antonio, Texas.
    A spokesperson said: “BEAMoCap gives animators more accurate movement based on kinematic modelling designed by our biomechanical engineers.”

    OPS: A real actor with his digital counterpart in SwRI’s Biomechanical Evaluation and Animation Motion Capture (BEAMoCap™) system. The markerless motion capture tool converts video into realistic 3D animations without requiring the conventional marker suits worn by actors.

    Picture supplied by Ferrari? (FOTO: DUKAS/FERRARI PRESS)

     

  • Markerless motion capture for 3D movie animation
    DUKAS_183373739_FER
    Markerless motion capture for 3D movie animation
    ?Ferrari Press Agency
    Capture 1
    Ref 16717
    09/04/2025
    See Ferrari text
    Picture MUST credit: Southwest Research Institute
    A new motion capture system that simplifies how film and gaming studios capture human movement for 3D animations is set to revolutionise the industries.
    Conventional motion capture requires actors and athletes to wear body suits with dozens of infrared markers, a costly and laborious process.
    The new camera-based system, called BEAMoCap, eliminates marker suits by using artificial intelligence and machine vision algorithms.
    These are able to predict movement across dozens of joints and body parts.
    The new system has been developed by a team at the USA’s independent research and development organisation the Southwest Research Institute, in San Antonio, Texas.
    A spokesperson said: “BEAMoCap gives animators more accurate movement based on kinematic modelling designed by our biomechanical engineers.”

    OPS: A real actor with his digital counterpart in SwRI’s Biomechanical Evaluation and Animation Motion Capture (BEAMoCap™) system. The markerless motion capture tool converts video into realistic 3D animations without requiring the conventional marker suits worn by actors.

    Picture supplied by Ferrari? (FOTO: DUKAS/FERRARI PRESS)

     

  • Markerless motion capture for 3D movie animation
    DUKAS_183373737_FER
    Markerless motion capture for 3D movie animation
    ?Ferrari Press Agency
    Capture 1
    Ref 16717
    09/04/2025
    See Ferrari text
    Picture MUST credit: Southwest Research Institute
    A new motion capture system that simplifies how film and gaming studios capture human movement for 3D animations is set to revolutionise the industries.
    Conventional motion capture requires actors and athletes to wear body suits with dozens of infrared markers, a costly and laborious process.
    The new camera-based system, called BEAMoCap, eliminates marker suits by using artificial intelligence and machine vision algorithms.
    These are able to predict movement across dozens of joints and body parts.
    The new system has been developed by a team at the USA’s independent research and development organisation the Southwest Research Institute, in San Antonio, Texas.
    A spokesperson said: “BEAMoCap gives animators more accurate movement based on kinematic modelling designed by our biomechanical engineers.”

    OPS: A real actor with his digital counterpart in SwRI’s Biomechanical Evaluation and Animation Motion Capture (BEAMoCap™) system. The markerless motion capture tool converts video into realistic 3D animations without requiring the conventional marker suits worn by actors.

    Picture supplied by Ferrari? (FOTO: DUKAS/FERRARI PRESS)